Search found 6 matches

by Cloudschatze
Tue Sep 24, 2019 12:08 pm
Forum: The Conquests Games
Topic: CQ: The Best/Worse Part Of This Game Was...
Replies: 9
Views: 3213

Re: CQ: The Best/Worse Part Of This Game Was...

Red herrings are generally fine, but whether by accident or design, this one takes things too far - the valley of cobras, the nearby screen that very-much suggests being a starting point to desert travels, the ability to survive indefinitely on lizard blood. Arriving at Jerusalem after the expense o...
by Cloudschatze
Mon Sep 23, 2019 10:14 pm
Forum: The Conquests Games
Topic: CQ: The Best/Worse Part Of This Game Was...
Replies: 9
Views: 3213

Re: CQ: The Best/Worse Part Of This Game Was...

Having recently completed Conquests of Camelot... The worst was that damnable desert. May as well have called the game, "Conquests of Camelot: The Search for Jerusalem." All I can figure is that it was meant to generate hint-line/book fees, given the: Single, misleading directional clue. Ability to ...
by Cloudschatze
Sun Aug 16, 2015 1:05 pm
Forum: The Quest for Glory Series
Topic: Shadows of Darkness - VESA.DRV
Replies: 3
Views: 4449

Re: Shadows of Darkness - VESA.DRV

...which is what I assume you mean by graphics corruption. Exactly, yes. :) Interesting that that it works with the floppy version... From what game were you taking the VESA driver? The video support appears to be built into the interpreter, rather than provided by an external driver proper. The sp...
by Cloudschatze
Sun Aug 16, 2015 3:10 am
Forum: The Quest for Glory Series
Topic: Shadows of Darkness - VESA.DRV
Replies: 3
Views: 4449

Shadows of Darkness - VESA.DRV

As most folks are probably aware, Shadows of Darkness doesn't include any high-resolution artwork that might otherwise make using the VESA graphics driver in DOS, or playing the game in Windows, a worthwhile endeavor. Perhaps this is already commonly known, but despite the smaller mouse cursors and ...
by Cloudschatze
Tue May 19, 2015 5:17 pm
Forum: The Quest for Glory Series
Topic: Igor's death must be avenged!
Replies: 6
Views: 5077

Re: Igor's death must be avenged!

Hi Collector,

The written text is "I be Franz. I am wealthy garlic grower," whereas the accompanying speech sample is Ivan's, "I'm tellin' ya, Igor's death must be avenged!" line.

The following YouTube gameplay example may be worth a thousand words:
https://youtu.be/-AIkYeUZJ9A?t=288
by Cloudschatze
Tue May 19, 2015 10:10 am
Forum: The Quest for Glory Series
Topic: Igor's death must be avenged!
Replies: 6
Views: 5077

Igor's death must be avenged!

One of the more egregious unresolved issues with QG4CD is Franz' spoken, and broken, introductory dialogue. Not only does the played audio sample lack any resemblance to the text, but it's not even from the same character, and is instead one of Ivan's lines from later in the game. Having looked at t...