Search found 166 matches
- Fri Aug 21, 2020 2:33 pm
- Forum: General Sierra Games
- Topic: Ken's book on Sierra
- Replies: 40
- Views: 21765
Re: Ken's book on Sierra
... and the cover's changed again:
- Wed Aug 05, 2020 2:06 pm
- Forum: General Sierra Games
- Topic: Ultimate King's Quest 4 with Amiga sounds and Munt
- Replies: 12
- Views: 7591
Re: Ultimate King's Quest 4 with Amiga sounds and Munt
Wasn't that only in the AGI 2.0 release? Indeed. I mentioned it because you wrote the following: The end result is a version that combines all of the best features from the various versions and can be played in DOSBox with the higher detailed graphics, improved sprite movement, Roland MT-32 music w...
- Wed Aug 05, 2020 5:39 am
- Forum: General Sierra Games
- Topic: Ultimate King's Quest 4 with Amiga sounds and Munt
- Replies: 12
- Views: 7591
Re: Ultimate King's Quest 4 with Amiga sounds and Munt
I don't think the "beam me" easter is included.
- Sat Apr 18, 2020 5:10 pm
- Forum: The Quest for Glory Series
- Topic: Bypassing bugs in QfG4 - it's worth trying ScummVM too
- Replies: 2
- Views: 2640
Re: Bypassing bugs in QfG4 - it's worth trying ScummVM too
You should definitely report your findings in their bug repository.
They are great at fixing Sierra's script bugs.
They are great at fixing Sierra's script bugs.
- Fri Jan 31, 2020 4:36 pm
- Forum: Codename: Iceman
- Topic: Codename: Iceman Comic
- Replies: 18
- Views: 8479
Re: Codename: Iceman Comic
I just tried it and the woman said "1/30/40". I'm surprised that this hasn't fallen victim to a Y2K bug or something. If I am reading the discussion correctly, this will still work correctly until 2047? And I think this is a joke. You ask the woman for a date ("ask for date") and she snarkily gives...
- Thu Jan 30, 2020 4:52 pm
- Forum: Codename: Iceman
- Topic: Codename: Iceman Comic
- Replies: 18
- Views: 8479
Re: Codename: Iceman Comic
There was a short discussion about the year this game takes place in here:
https://github.com/scummvm/scummvm/pull/770
https://github.com/scummvm/scummvm/pull/770
- Thu Jul 04, 2019 3:14 pm
- Forum: This Old Game
- Topic: INN Stuff (Image Heavy! VERY Image Heavy!)
- Replies: 32
- Views: 27701
- Sun Jun 02, 2019 3:28 pm
- Forum: Miscellaneous Chatter
- Topic: INN is Back!!
- Replies: 15
- Views: 234765
Re: INN is Back!!
Here's the old wikipedia article on INN (before it was merged in the the Sierra article):
https://en.wikipedia.org/wiki/ImagiNati ... =677894116
https://en.wikipedia.org/wiki/ImagiNati ... =677894116
- Sun Jun 02, 2019 3:24 pm
- Forum: Miscellaneous Chatter
- Topic: INN is Back!!
- Replies: 15
- Views: 234765
Re: INN is Back!!
You're getting this wrong Rath. This is not an online forum. INN was an online gaming network in the days before the internet. It had online multiplayer games, and chats. INN Barn enables you to run the old INN client software (in DOSBox) and connect to a rewrite of the INN server. There you can pla...
- Wed May 29, 2019 12:36 pm
- Forum: Miscellaneous Chatter
- Topic: Translating SCI Games
- Replies: 16
- Views: 8851
Re: Translating SCI Games
Hi DarkSoul4242! This thread is very interesting... :-) Might I suggest you clone it over to http://sciprogramming.com/community/index.php?board=2.0 ? The SCI Programming boards are much more suited for advanced SCI related topics, and it would attract interest from people who might be able to help ...
- Sat Mar 30, 2019 5:26 pm
- Forum: The Leisure Suit Larry Series
- Topic: Secret LSL6 telephone numbers
- Replies: 14
- Views: 9635
Re: Secret LSL6 telephone numbers
I took a quick look at the script, and found the following numbers:

You need to prefix the numbers with '#' until you get a response.
I'll try to find the rest when I have some more time.

You need to prefix the numbers with '#' until you get a response.
I'll try to find the rest when I have some more time.
- Tue Mar 19, 2019 3:22 pm
- Forum: Codename: Iceman
- Topic: Codename: Phoenix.
- Replies: 3
- Views: 6177
Re: Codename: Phoenix.
In Sierra's InterAction magazine, Volume 5, Number 4, Winter 1992: https://archive.org/details/InterAction_Magazine_Vol._V_Number_4_Winter_1992_1992_Sierra_On-Line_US/page/n16 Codename: Phoenix Still in the formative stages, this new spy-thriller has a target release date of late spring. The game wi...
- Thu Jan 10, 2019 2:19 pm
- Forum: Miscellaneous Chatter
- Topic: AI Neural Network image upscaling filters
- Replies: 24
- Views: 7036
Re: AI Neural Network image upscaling filters
The images are gorgeous MI.
Thanks!
Thanks!
- Mon Dec 17, 2018 2:55 pm
- Forum: Miscellaneous Chatter
- Topic: Al Lowe reveals his Sierra source code collection—then puts all of it on eBay
- Replies: 21
- Views: 5985
Re: Al Lowe reveals his Sierra source code collection—then puts all of it on eBay
The shared code is the code for the system scripts. Essentially SCI and AGI games had the following pieces of source code: An interpreter - The "engine" which runs the game scripts and provides basic functionality for graphics, parser, sound, etc. A compiler - which transforms script code (in text) ...
- Tue Nov 20, 2018 2:21 pm
- Forum: Miscellaneous Chatter
- Topic: California Fires (Christi Marx)
- Replies: 16
- Views: 5723
Re: California Fires (Christi Marx)
I don't think it aired when I was growing up in Israel. The only cartoons I remember from that era (1985-88) are the Smurfs and the Care Bears. :roll: I guess the TV programmers at that time - in Israel at any rate - thought along the "cartoons are for little kids" lines. :roll: Funny - we're the s...