Search found 299 matches

by gumby
Thu Jul 24, 2014 8:05 pm
Forum: Miscellaneous Chatter
Topic: So... just wondering (question re: WYSIWYG web editors)
Replies: 20
Views: 4525

Re: So... just wondering (question re: WYSIWYG web editors)

My knowledge regarding WYSIWYG is very dated, but I remember two that were (seemingly) the only contenders at the time - TinyMCE and FCKEditor. No idea how these have withstood the test of time.
by gumby
Tue May 06, 2014 7:22 pm
Forum: Non-Sierra Games & Help
Topic: Betrayed Alliance Released
Replies: 11
Views: 28298

Re: Betrayed Alliance Released

Just saw this post, been gone lately. Daleks13, PM me and I can help you out if you'd like.
by gumby
Tue Apr 01, 2014 8:47 pm
Forum: Miscellaneous Chatter
Topic: Break The Spine.
Replies: 361
Views: 88851

Re: Break The Spine.

I'm currently reading The Best of Fritz Leiber, really enjoying it. It's a collection of short stories, kind of reminds me of H.P. Lovecraft.
by gumby
Sun Feb 02, 2014 6:29 pm
Forum: The Quest for Glory Series
Topic: Decoding QFG SAV Import files
Replies: 21
Views: 19871

Re: Decoding QFG SAV Import files

Charles, can you give us a couple more examples, besides 0664 = 300 points? If you could provide values across the 300 point spectrum it would be helpful. Say (approximately) 1, 50 , 100, 150, 200, 250, 299? The more the better, if they are handy. Closely grouped values would be helpful too (eg. 50,...
by gumby
Tue Dec 17, 2013 10:31 pm
Forum: The Gold Rush Games
Topic: Gold Rush!
Replies: 38
Views: 61379

Re: Gold Rush!

Well done, it's great that your hard work in putting together your top-notch installers is generating you some revenue :)
by gumby
Mon Dec 16, 2013 9:35 am
Forum: The Quest for Glory Series
Topic: New QfG style game in SCI
Replies: 10
Views: 4587

Re: New QfG style game in SCI

Testing my brains out on this game, it's still on schedule for a Dec 24th release. Really enjoying it, the level of detail in this game, the dialog boxes, sprite animations and use of music is astonishing. This game really showcases what is possible in the SCI0 engine - I am impressed. I really thin...
by gumby
Thu Dec 05, 2013 6:29 pm
Forum: Miscellaneous Chatter
Topic: Sierra screenshot mosiacs
Replies: 13
Views: 3078

Re: Sierra screenshot mosiacs

Those are both nice!
by gumby
Wed Dec 04, 2013 7:19 pm
Forum: Miscellaneous Chatter
Topic: Sierra screenshot mosiacs
Replies: 13
Views: 3078

Re: Sierra screenshot mosiacs

Here's one that I put together using all the rooms from KQ1 (SCI version) - and I just realized that the resolution isn't high enough to really appreciate the individual screens. Still, not a bad start. halfdome_kq1sci.jpg EDIT: I created another one with AndreaMosaic, a free mosaic-generating softw...
by gumby
Wed Dec 04, 2013 9:48 am
Forum: Miscellaneous Chatter
Topic: Sierra screenshot mosiacs
Replies: 13
Views: 3078

Re: Sierra screenshot mosiacs

Sort of, yes. But I was thinking more like this here: Yoda photo mosiac, where there is a large recognizable image made out of many much smaller images.

EDIT: Here's a site that could possibly work for the mosiac generation (free, online-use) http://www.easymoza.com/
by gumby
Tue Dec 03, 2013 10:36 pm
Forum: Miscellaneous Chatter
Topic: Sierra screenshot mosiacs
Replies: 13
Views: 3078

Re: Sierra screenshot mosiacs

Ok, competition is on. I have considered a few rules, but discarded them as I think it will hamper imagination. But here are the basic instructions: 1) Get the screenshots from where ever you can, use whatever tools you have at your disposal. 2) Generate the mosaic with whatever tools you choose (I ...
by gumby
Tue Dec 03, 2013 7:50 pm
Forum: Miscellaneous Chatter
Topic: Sierra screenshot mosiacs
Replies: 13
Views: 3078

Sierra screenshot mosiacs

Anyone know if this has been done before? Similar to a photo-mosaic, but with room screens instead of photos.

If this hasn't been done, I think a December competition might be fun :).
by gumby
Fri Nov 08, 2013 10:01 pm
Forum: Miscellaneous Chatter
Topic: Parser or Point and Click?
Replies: 14
Views: 3132

Re: Parser or Point and Click?

I realize what would be possible to do, but it just had never occurred to me to try to expand a Sierra game's vocabulary to ease the problem of one that is too limited. Agreed, I hadn't had that thought about doing that until Tawmis' post here in this thread (and my response): http://www.sierrahelp...
by gumby
Fri Nov 08, 2013 9:02 pm
Forum: Miscellaneous Chatter
Topic: Those Comics in Your Basement Are Probably Worthless
Replies: 10
Views: 2550

Re: Those Comics in Your Basement Are Probably Worthless

This is one of the reasons I donated my entire collection to charity. No hassle & probably got as much out of the tax write-off as I would have if I attempted to sell them.
by gumby
Fri Nov 08, 2013 8:56 pm
Forum: Miscellaneous Chatter
Topic: Parser or Point and Click?
Replies: 14
Views: 3132

Re: Parser or Point and Click?

I just had a thought. The vocabulary for existing SCI0 games could be added to, even without the source, using SCI Companion. Correct, we can do that. For example, if a game referred to a 'sword', you could edit the vocab, find the 'sword' word & add a synonym to it (let's say 'knife'). Then you co...
by gumby
Thu Nov 07, 2013 8:55 pm
Forum: Miscellaneous Chatter
Topic: Parser or Point and Click?
Replies: 14
Views: 3132

Re: Parser or Point and Click?

Huge fan of the parser. But it's implementation needs to be fully vetted out for it to be a success (test, test, test!). Playing 'guess the word the developer was thinking of' is never fun. However, I was extremely sad to see it disappear from Sierra's and others games. I always found that point & c...