Search found 299 matches
- Thu Jul 24, 2014 8:05 pm
- Forum: Miscellaneous Chatter
- Topic: So... just wondering (question re: WYSIWYG web editors)
- Replies: 20
- Views: 4525
Re: So... just wondering (question re: WYSIWYG web editors)
My knowledge regarding WYSIWYG is very dated, but I remember two that were (seemingly) the only contenders at the time - TinyMCE and FCKEditor. No idea how these have withstood the test of time.
- Tue May 06, 2014 7:22 pm
- Forum: Non-Sierra Games & Help
- Topic: Betrayed Alliance Released
- Replies: 11
- Views: 28298
Re: Betrayed Alliance Released
Just saw this post, been gone lately. Daleks13, PM me and I can help you out if you'd like.
- Tue Apr 01, 2014 8:47 pm
- Forum: Miscellaneous Chatter
- Topic: Break The Spine.
- Replies: 361
- Views: 88851
Re: Break The Spine.
I'm currently reading The Best of Fritz Leiber, really enjoying it. It's a collection of short stories, kind of reminds me of H.P. Lovecraft.
- Sun Feb 02, 2014 6:29 pm
- Forum: The Quest for Glory Series
- Topic: Decoding QFG SAV Import files
- Replies: 21
- Views: 19871
Re: Decoding QFG SAV Import files
Charles, can you give us a couple more examples, besides 0664 = 300 points? If you could provide values across the 300 point spectrum it would be helpful. Say (approximately) 1, 50 , 100, 150, 200, 250, 299? The more the better, if they are handy. Closely grouped values would be helpful too (eg. 50,...
- Tue Dec 17, 2013 10:31 pm
- Forum: The Gold Rush Games
- Topic: Gold Rush!
- Replies: 38
- Views: 61379
Re: Gold Rush!
Well done, it's great that your hard work in putting together your top-notch installers is generating you some revenue 

- Mon Dec 16, 2013 9:35 am
- Forum: The Quest for Glory Series
- Topic: New QfG style game in SCI
- Replies: 10
- Views: 4587
Re: New QfG style game in SCI
Testing my brains out on this game, it's still on schedule for a Dec 24th release. Really enjoying it, the level of detail in this game, the dialog boxes, sprite animations and use of music is astonishing. This game really showcases what is possible in the SCI0 engine - I am impressed. I really thin...
- Thu Dec 05, 2013 6:29 pm
- Forum: Miscellaneous Chatter
- Topic: Sierra screenshot mosiacs
- Replies: 13
- Views: 3078
Re: Sierra screenshot mosiacs
Those are both nice!
- Wed Dec 04, 2013 7:19 pm
- Forum: Miscellaneous Chatter
- Topic: Sierra screenshot mosiacs
- Replies: 13
- Views: 3078
Re: Sierra screenshot mosiacs
Here's one that I put together using all the rooms from KQ1 (SCI version) - and I just realized that the resolution isn't high enough to really appreciate the individual screens. Still, not a bad start. halfdome_kq1sci.jpg EDIT: I created another one with AndreaMosaic, a free mosaic-generating softw...
- Wed Dec 04, 2013 9:48 am
- Forum: Miscellaneous Chatter
- Topic: Sierra screenshot mosiacs
- Replies: 13
- Views: 3078
Re: Sierra screenshot mosiacs
Sort of, yes. But I was thinking more like this here: Yoda photo mosiac, where there is a large recognizable image made out of many much smaller images.
EDIT: Here's a site that could possibly work for the mosiac generation (free, online-use) http://www.easymoza.com/
EDIT: Here's a site that could possibly work for the mosiac generation (free, online-use) http://www.easymoza.com/
- Tue Dec 03, 2013 10:36 pm
- Forum: Miscellaneous Chatter
- Topic: Sierra screenshot mosiacs
- Replies: 13
- Views: 3078
Re: Sierra screenshot mosiacs
Ok, competition is on. I have considered a few rules, but discarded them as I think it will hamper imagination. But here are the basic instructions: 1) Get the screenshots from where ever you can, use whatever tools you have at your disposal. 2) Generate the mosaic with whatever tools you choose (I ...
- Tue Dec 03, 2013 7:50 pm
- Forum: Miscellaneous Chatter
- Topic: Sierra screenshot mosiacs
- Replies: 13
- Views: 3078
Sierra screenshot mosiacs
Anyone know if this has been done before? Similar to a photo-mosaic, but with room screens instead of photos.
If this hasn't been done, I think a December competition might be fun
.
If this hasn't been done, I think a December competition might be fun

- Fri Nov 08, 2013 10:01 pm
- Forum: Miscellaneous Chatter
- Topic: Parser or Point and Click?
- Replies: 14
- Views: 3132
Re: Parser or Point and Click?
I realize what would be possible to do, but it just had never occurred to me to try to expand a Sierra game's vocabulary to ease the problem of one that is too limited. Agreed, I hadn't had that thought about doing that until Tawmis' post here in this thread (and my response): http://www.sierrahelp...
- Fri Nov 08, 2013 9:02 pm
- Forum: Miscellaneous Chatter
- Topic: Those Comics in Your Basement Are Probably Worthless
- Replies: 10
- Views: 2550
Re: Those Comics in Your Basement Are Probably Worthless
This is one of the reasons I donated my entire collection to charity. No hassle & probably got as much out of the tax write-off as I would have if I attempted to sell them.
- Fri Nov 08, 2013 8:56 pm
- Forum: Miscellaneous Chatter
- Topic: Parser or Point and Click?
- Replies: 14
- Views: 3132
Re: Parser or Point and Click?
I just had a thought. The vocabulary for existing SCI0 games could be added to, even without the source, using SCI Companion. Correct, we can do that. For example, if a game referred to a 'sword', you could edit the vocab, find the 'sword' word & add a synonym to it (let's say 'knife'). Then you co...
- Thu Nov 07, 2013 8:55 pm
- Forum: Miscellaneous Chatter
- Topic: Parser or Point and Click?
- Replies: 14
- Views: 3132
Re: Parser or Point and Click?
Huge fan of the parser. But it's implementation needs to be fully vetted out for it to be a success (test, test, test!). Playing 'guess the word the developer was thinking of' is never fun. However, I was extremely sad to see it disappear from Sierra's and others games. I always found that point & c...