Search found 39 matches

by Aroenai
Thu Jul 30, 2009 6:20 pm
Forum: The King's Quest Series
Topic: KQ6 - Enhanced - On Vista - Possible?
Replies: 19
Views: 3122

Re: KQ6 - Enhanced - On Vista - Possible?

The DOS version of KQ6 in DOSBox already sounds great with general MIDI. It is the MIDI drivers for 3x that makes the music sound like crap in Win3x in DOSBox. You mean it still sounds like crap even when you setup the Win3x midi mapper to forward the channels to the Vista midi mapper like what I h...
by Aroenai
Mon Jul 27, 2009 6:42 pm
Forum: The King's Quest Series
Topic: KQ6 - Enhanced - On Vista - Possible?
Replies: 19
Views: 3122

Re: KQ6 - Enhanced - On Vista - Possible?

Collector wrote:Keep in mind that with the Win3x drivers, the music will be sub par as compared to the DOS.
Eh, only for the FM Synth right? I thought it'd be the exact same under DOSBox if you set the midi mapper to whatever that passthrough option is called (midi i/o or something like that).
by Aroenai
Fri Jun 19, 2009 4:57 am
Forum: The King's Quest Series
Topic: That annoying manual screen on KQ4
Replies: 1
Views: 465

That annoying manual screen on KQ4

I recently stumbled on a way to disable the annoying manual check screen in King's Quest 4 (1.006.004, its the one on the collections) and was wondering if anyone else was interested in it. It's a 1 byte change (load script 700 instead of 701), and it's not like you can't find the manual out there a...
by Aroenai
Wed May 27, 2009 4:45 am
Forum: Miscellaneous Chatter
Topic: Anyone else following the Scummvm SCI development?
Replies: 16
Views: 2235

Re: Anyone else following the Scummvm SCI development?

Sounds entirely too complicated for my brain... :? http://wiibrew.org/wiki/Bannerbomb goes through how to install the homebrew channel only using an sd card, and it has pictures :D Haven't tried any sci games on it yet though. King's Quest V cd works very well, it dies at the same part the floppy v...
by Aroenai
Tue Apr 07, 2009 8:51 pm
Forum: Miscellaneous Chatter
Topic: Anyone else following the Scummvm SCI development?
Replies: 16
Views: 2235

Anyone else following the Scummvm SCI development?

I've been playing around with the latest svn of Scummvm and you can get all the way to the labyrinth under Mordack's castle with the floppy disk version of King's Quest V. The only crashes I've seen so far have been on death screens, and the labyrinth isn't completeable just because the graphics fli...
by Aroenai
Sun Mar 22, 2009 5:53 pm
Forum: The King's Quest Series
Topic: KQ7 hangs in Windows 3.1
Replies: 4
Views: 1149

Re: KQ7 hangs in Windows 3.1

I would assume its just the game since the midi sequencer is still playing the track.
by Aroenai
Fri Mar 20, 2009 10:26 pm
Forum: The King's Quest Series
Topic: KQ7 hangs in Windows 3.1
Replies: 4
Views: 1149

Re: KQ7 hangs in Windows 3.1

It happens every time I try and start a new game, fresh install of Win3.1 with just the video and sound drivers installed. I know it runs perfectly in DOSBox, I use that for my 64-bit machine.
by Aroenai
Fri Mar 20, 2009 2:21 am
Forum: The King's Quest Series
Topic: KQ7 hangs in Windows 3.1
Replies: 4
Views: 1149

KQ7 hangs in Windows 3.1

Does anyone know how to fix the crash/hang problems in Windows 3.1? For example, right after the first dust cloud appears in the kangaroo rat being chased by the jackalope scene, the animation stops and everything is unresponsive but the music keeps going. It's version 2.00b (anyone else who has the...
by Aroenai
Thu Mar 19, 2009 5:18 pm
Forum: The King's Quest Series
Topic: KQ6's ending song
Replies: 10
Views: 1978

Re: KQ6's ending song

I did something similar with our "upgrade" copy that doesn't include the audio track (luckily my sister has the first collection so I was able to get the track). I never did figure out a way to merge the audio track with the cue/bin short of burning to a cd-rw and dumping an image from that though. ...