Search found 786 matches

by adeyke
Wed Jul 25, 2018 4:13 pm
Forum: The Gabriel Knight Series
Topic: GK - The Sierra Crossover Event!
Replies: 23
Views: 18125

Re: GK - The Sierra Crossover Event!

I get that. It's just that, for me personally, even as just idle speculation, it's not interesting to me. The games all have their own universe designed specifically for that series, so crossing the streams would have all sorts of awkward implications. For example, in GK, the supernatural is real, s...
by adeyke
Wed Jul 25, 2018 3:31 pm
Forum: The Gabriel Knight Series
Topic: GK - The Sierra Crossover Event!
Replies: 23
Views: 18125

Re: GK - The Sierra Crossover Event!

I don't think any crossovers would be good, beyond non-canon easter egg appearances.
by adeyke
Wed Jul 18, 2018 9:20 pm
Forum: Miscellaneous Chatter
Topic: What the frick (Magic Tricks)
Replies: 6
Views: 3112

Re: What the frick (Magic Tricks)

For the first trick, he could just solve it while putting it into and pulling it out of the bag. The second trick was hardly a trick at all. He mixed up the cube himself, handed it over for further mixing, took it back, put it into the bag, pulled it out again, and handed it over to cover it. It tur...
by adeyke
Wed Jul 11, 2018 4:48 pm
Forum: The Quest for Glory Series
Topic: Designing a Quest for Glory Spinoff -
Replies: 8
Views: 8080

Re: Designing a Quest for Glory Spinoff -

Thank you for the links. That was an interesting read.
by adeyke
Tue Jul 10, 2018 8:47 pm
Forum: The Quest for Glory Series
Topic: Designing a Quest for Glory Spinoff -
Replies: 8
Views: 8080

Re: Designing a Quest for Glory Spinoff -

I do think the QfG universe has many interesting stories to tell. Beyond what was already mentioned, Erana's travels would be worth seeing. My concern is just that, if you're playing as an established character, that would mean losing the customization and choices that made QfG special. You can't pl...
by adeyke
Mon Jul 02, 2018 10:09 pm
Forum: The King's Quest Series
Topic: The "definitive" version of King's Quest IV (feature request)
Replies: 4
Views: 6682

Re: The "definitive" version of King's Quest IV (feature request)

That Apple IIGs version is also AGI. It's fundamentally incompatible with SCI.
by adeyke
Thu Jun 28, 2018 5:25 pm
Forum: The Gabriel Knight Series
Topic: Rating GABRIEL KNIGHT
Replies: 15
Views: 13460

Re: Rating GABRIEL KNIGHT

The idea behind the opera is that, at the point in the opera where Baron is revealed through Engelhart's wolf howl, the music, channeled through the chandeliers and the acoustics of the hall, would sound enough like a wolf howl that it triggers von Glower's werewolf curse, causing him to transform. ...
by adeyke
Thu Jun 28, 2018 4:04 pm
Forum: The Gabriel Knight Series
Topic: Rating GABRIEL KNIGHT
Replies: 15
Views: 13460

Re: Rating GABRIEL KNIGHT

When Gabriel is strangled by a snake or torn apart by zombies he's dead, but how does Gabriel "die" when he's caught in the costume room or when Von Glower escapes? If they don't manage to kill von Glower, Gabriel's transformation to werewolf will be complete, and he'll either be killed or will bec...
by adeyke
Tue Jun 26, 2018 10:32 pm
Forum: The King's Quest Series
Topic: Rating KING'S QUEST
Replies: 7
Views: 8966

Re: Rating KING'S QUEST

I'm not sure I'll be able to give a meaningful response to all these threads. It's just hard to compare things that are so different. And it's hard to know in what context to judge the games. Some aspects of the games are really significant and innovative while also being bad. I have really fond mem...
by adeyke
Thu Jun 21, 2018 8:25 pm
Forum: Miscellaneous Chatter
Topic: Steam and GOG sales
Replies: 450
Views: 474784

Re: SIERRA Games on GoG.com -

The Shivers games are interesting. They focus really heavily on set-piece puzzles, as compared to the inventory puzzles of most Sierra adventure games. Some of those puzzles are quite fun and clever, but they aren't really integrated with the world. That is, if you enjoy set pieces puzzles and also ...
by adeyke
Wed Jun 20, 2018 9:20 pm
Forum: The Laura Bow Games
Topic: Designing Laura Bow III.
Replies: 36
Views: 34947

Re: Designing Laura Bow III.

I'm actually not sure about the the moving background outside the window. I do agree that it could be visually interesting. However, it might draw the player's attention away from what's actually happening in the scene. There's a whole art to directing the player's attention via colors, lighting, an...
by adeyke
Wed Jun 20, 2018 6:32 pm
Forum: The Laura Bow Games
Topic: Designing Laura Bow III.
Replies: 36
Views: 34947

Re: Designing Laura Bow III.

For all these hypothetical sequels, I'd rather have a modern adventure game engine. I think a lot of Sierra games have done amazing things in EGA and VGA, but I'd still prefer the graphics be 1080p. Hand-animating at that resolution would be quite a lot of work, but hypothetical wishes don't have bu...
by adeyke
Tue Jun 19, 2018 6:57 pm
Forum: The King's Quest Series
Topic: KQ: The Best/Worse Part Of This Game Was...
Replies: 52
Views: 30477

Re: KQ: The Best/Worse Part Of This Game Was...

I'm definitely in no way saying that the cave troll is good or acceptable. I'm just thinking in terms of what the player's actual experience will be. With the random encounters right now, there are just three possible outcomes: 1. The player lucks out and doesn't ever encounter the monster. 2. The p...
by adeyke
Tue Jun 19, 2018 5:30 pm
Forum: Miscellaneous Chatter
Topic: Steam and GOG sales
Replies: 450
Views: 474784

Re: Steam and GOG sales

The chronological order is:
The Secret of Monkey Island
LeChuck's Revenge
Curse of Monkey Island
Escape from Monkey Island

And if you switch the middle two, that's also the order of how much I like them.
by adeyke
Tue Jun 19, 2018 4:21 pm
Forum: The Laura Bow Games
Topic: Designing Laura Bow III.
Replies: 36
Views: 34947

Re: Designing Laura Bow III.

LB1 actually has a quite complex layout, in terms of what rooms connected to what other rooms. The layout of a train, however, would be much more linear. The only way to get from one car to another is by going through all the ones inbetween.