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Re: My playthrough

Posted: Mon Nov 26, 2018 10:38 am
by Tawmis
notbobsmith wrote:
Mon Nov 26, 2018 12:19 am
You are given a small amount of freedom with his actions with some of his dialogue choices and actions that affect his "Trouble Meter" and I get the impression they want him to be a "likeable troublemaker" type of character but they really don't pull that off.
The Likeable Trouble Meter is what reminds me of Dennis the Menace, that I mentioned in the previous post.
notbobsmith wrote:
Mon Nov 26, 2018 12:19 am
He's just sort of dull. He's a kid who doesn't like school and likes to play video games. That's it. Each member of the family is given a single trait and even then they don't do much with it. The ghost of his grandfather talks to him which ought to be interesting, but again, they do nothing with it.
Exactly. Everyone and everything about this game has no depth. They're all just cardboard cutouts.

Re: My playthrough

Posted: Mon Nov 26, 2018 8:37 pm
by Rath Darkblade
Tawmis wrote:
Mon Nov 26, 2018 10:38 am
notbobsmith wrote:
Mon Nov 26, 2018 12:19 am
He's just sort of dull. He's a kid who doesn't like school and likes to play video games. That's it. Each member of the family is given a single trait and even then they don't do much with it. The ghost of his grandfather talks to him which ought to be interesting, but again, they do nothing with it.
Exactly. Everyone and everything about this game has no depth. They're all just cardboard cutouts.
I knew there was a reason why Willy Beamish, for me, was a DNF.

Re: My playthrough

Posted: Tue Nov 27, 2018 1:03 am
by Tawmis
Rath Darkblade wrote:
Mon Nov 26, 2018 8:37 pm
Tawmis wrote:
Mon Nov 26, 2018 10:38 am
notbobsmith wrote:
Mon Nov 26, 2018 12:19 am
He's just sort of dull. He's a kid who doesn't like school and likes to play video games. That's it. Each member of the family is given a single trait and even then they don't do much with it. The ghost of his grandfather talks to him which ought to be interesting, but again, they do nothing with it.
Exactly. Everyone and everything about this game has no depth. They're all just cardboard cutouts.
I knew there was a reason why Willy Beamish, for me, was a DNF.
DNF?

Re: My playthrough

Posted: Tue Nov 27, 2018 8:19 am
by Rath Darkblade
Did Not Finish. ;) Sorry for the confusion; it's a three-letter acronym from the world of books - if you just can't get into a book, it's a DNF. So I thought I could apply it to games, too. :)

Re: My playthrough

Posted: Tue Nov 27, 2018 10:32 am
by notbobsmith
Rath Darkblade wrote:
Tue Nov 27, 2018 8:19 am
Did Not Finish. ;) Sorry for the confusion; it's a three-letter acronym from the world of books - if you just can't get into a book, it's a DNF. So I thought I could apply it to games, too. :)
I was thinking that you got it from auto racing. :)

Re: My playthrough

Posted: Tue Nov 27, 2018 7:18 pm
by Rath Darkblade
notbobsmith wrote:
Tue Nov 27, 2018 10:32 am
Rath Darkblade wrote:
Tue Nov 27, 2018 8:19 am
Did Not Finish. ;) Sorry for the confusion; it's a three-letter acronym from the world of books - if you just can't get into a book, it's a DNF. So I thought I could apply it to games, too. :)
I was thinking that you got it from auto racing. :)
Ah... I don't follow auto-racing, but I'm very heavily into literature and literary criticism. (Just finished writing my second book).

Sorry! I know it's unfashionable to be a book geek :)

Re: My playthrough

Posted: Thu Nov 29, 2018 10:53 am
by notbobsmith
Finished the CD version of the game. From what I understand, the only thing that is missing from the CD version is the MT-32 music, but I downloaded an MT-32/SoundBlaster driver a while ago so I still had MT-32 sound.

Not much more to add. The voice acting is pretty decent. The kid who plays Willy actually does a good job. The narrator sounded like he was having fun with his lines. Too much fun on occasion. He adopts goofy accents on occasion. All in all not bad, though.

I mentioned my problems with the characters as being 1-dimensional, but I didn't really talk about the plot. This was another place where they seem to bring up plot points, but they end up going nowhere. Like the fact that Tootsweet is made of recycled sewer sludge. People seem to be fine with this since they advertise it. It's not really a joke, or an effective joke anyway. So... why? There's also the plot to set up Willy's dad to be a patsy, but this also goes nowhere.

So, yeah. This wasn't exactly my cup of tea. I don't think it's a terrible game, it's just dull and uninteresting.

Other observations:
"Help me, I've fallen and I can't get up!" This joke doesn't date the game at all. ;)
"NOT!" See above.