Collector has nodded me back towards this thread, so I guess I should make some official announcement of my own game on this forum and stop hiding in the shadows so much. Even though Activision scares the crap out of me. I plan on making a bigger announcement soon anyway, so I should test the waters.
For the last five years I've been developing an AGS game called "Incinerations."
It's a game that might be inspired by Space Quest, which may or may not contain characters from the SQ series. You can view a screen-shot gallery of it here,
or view the actual home page
for it. The home page contains an old trailer for it (the trailer uses the word "Space Quest" and certain Vivendi references, but those are just typos.) I'm working hard to get the basic game playable by this December, and I have a couple of people helping me out with music. I'm hoping for what might be a late 2011 release, but early 2012 is more realistic.
The reason for the delay is that I'm working with a great team on another "Space Quest-inspired" game in AGS called Vohaul Strikes Back.
While the actual gameplay and art style may differ
from what you see on our front page (for obvious reasons,) the game itself is in the programming phases, with all the music and graphics finished. This one is intended to be released before "Incinerations" and personally, it's my favorite pick out of all the projects I'm working on, so I'm really excited for this one.
Anyway, that's what's happening on my front. ...Try not to spread it around too much. Just yet. We're trying to be sneaky.