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The One Thing That Stuck Out For Me About Laura Bow games...

Posted: Thu Mar 29, 2018 3:11 pm
by Tawmis
The One Thing That Stuck Out For Me About Laura Bow games...

All of Sierra's "main" games were very different in themes, and as a result - the way the game played, interacted, etc.

If you had to pick out ONE thing (good, or bad) - about the game, that left a lasting impression (and feel free to go into detail) - what would it be?

And I'd like it to be just ONE thing (because on some of our favorites, it's too easy to list all the things we enjoyed).

I want to focus on what made EACH game of the different titles (GK, LSL, PQ, KQ, etc) different than one another?

Re: The One Thing That Stuck Out For Me About Laura Bow game

Posted: Thu Mar 29, 2018 9:52 pm
by Tawmis
The first Laura Bow, to me, was one of Sierra's "close to flawless" games. I loved the atmosphere in this game. (The characters in the first were great, but, to me, were less strong in the following game; and I thought LB2, over all was weaker). But the characters in the first game, the layout, the graphics - all created this amazing atmosphere.

Re: The One Thing That Stuck Out For Me About Laura Bow game

Posted: Sun Apr 01, 2018 2:33 am
by MusicallyInspired
The fingerprints copy protection (and the music there, my favourite track in the game), exploring the mansion, finding the secret passages, and spying through the paintings (and the music there, my second favourite track in the game). I also think the graphics were the best done EGA graphics of the SCI0 era games.

Re: The One Thing That Stuck Out For Me About Laura Bow game

Posted: Sun Apr 01, 2018 11:44 am
by Tawmis
MusicallyInspired wrote:The fingerprints copy protection (and the music there, my favourite track in the game), exploring the mansion, finding the secret passages, and spying through the paintings (and the music there, my second favourite track in the game). I also think the graphics were the best done EGA graphics of the SCI0 era games.
I agree on all accounts. I loved that the very first time I played it, I missed the secret passages! It wasn't until like my second or third play through (which was pretty much months within beating it originally, I replayed it so often) - that I did something that triggered finding the secret passage - and then my mind was blown about how much I had originally missed! And yes, the graphics were definitely the best for the era - the amount of detail in each of those rooms is mind boggling.

Re: The One Thing That Stuck Out For Me About Laura Bow game

Posted: Tue Apr 03, 2018 10:20 pm
by Datadog
Horrible as it sounds, I think death was my favourite thing about those games. The second game was very twisted, but creative, about its murders, while the first did a great job of killing Laura in unexpected ways.

Re: The One Thing That Stuck Out For Me About Laura Bow game

Posted: Wed Apr 04, 2018 1:34 pm
by Tawmis
Datadog wrote:Horrible as it sounds, I think death was my favourite thing about those games.
The Psycho reference was incredible.

And not just cuz she gets nekkid...

Ahem.
:lol:

Re: The One Thing That Stuck Out For Me About Laura Bow game

Posted: Wed Apr 04, 2018 2:36 pm
by BBP
Discovering the pile in the basement was quite the shock...

Re: The One Thing That Stuck Out For Me About Laura Bow game

Posted: Wed Apr 04, 2018 3:50 pm
by Collector
Tawmis wrote:
Datadog wrote:Horrible as it sounds, I think death was my favourite thing about those games.
The Psycho reference was incredible.

And not just cuz she gets nekkid...

Ahem.
:lol:

Re: The One Thing That Stuck Out For Me About Laura Bow game

Posted: Wed Apr 04, 2018 7:52 pm
by Tawmis
Collector wrote:
Tawmis wrote:
Datadog wrote:Horrible as it sounds, I think death was my favourite thing about those games.
The Psycho reference was incredible.

And not just cuz she gets nekkid...

Ahem.
:lol:
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Re: The One Thing That Stuck Out For Me About Laura Bow game

Posted: Thu Apr 05, 2018 9:26 pm
by MusicallyInspired
Collector wrote:
Tawmis wrote:The Psycho reference was incredible.

And not just cuz she gets nekkid...

Ahem.
:lol:
I love how receursive and meta this response is.