
Nameless wrote:Eh, I'll just bump this to ask ...
When I installed GK I didn't follow any special steps or use any patches, but (sound aside, which doesn't bother me) didn't initially have any problems playing it. However, on a few occasions, and with strangely increasing frequency, I've had the game crash when trying to leave a conversation, giving an error message such as "Fatal - Not an object: $447 - Script 51/$5aa". Up till now I've just reloaded a save and tried again, but now I'm stuck from getting this message EVERY time I exit conversation with Mosley in day 10, no matter what options I chose. Also, I have this problem whether I'm using DOSBox or not.
So, um, help?I kind of want to play the ending here.
Nameless wrote:Thank you, Captain Obvious!
But really, the issue I'm having isn't listed as a common problem on the Sierra Help Pages and I'm not sure about savefile compatibility either.
Nameless wrote:Well, I tried, and the game still crashed on cue.But on the upside, at least I know how to create shortcuts for loading games within DOSBox, and changing the scalar size (you can tell I've really tried to learn DOSBox before now).
Tawmis wrote:Nameless wrote:Well, I tried, and the game still crashed on cue.But on the upside, at least I know how to create shortcuts for loading games within DOSBox, and changing the scalar size (you can tell I've really tried to learn DOSBox before now).
Feel free to say, "I told you so!" now.

Tawmis wrote:Could also be because it's not an official copy!
Tawmis wrote:Could also be because it's not an official copy!
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