GK3 installer issue

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Tinuviel
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Re: GK3 installer issue

Post by Tinuviel » Wed Mar 24, 2010 1:39 pm

I gave up, just escaped out whenever I got the error.

I've copied the full cd's over, but it didn't help.

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Re: GK3 installer issue

Post by Collector » Wed Mar 24, 2010 9:36 pm

I am unable to replicate your problem. What version of the game do you have? You might try updating your graphics card drivers.
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Re: GK3 installer issue

Post by Tinuviel » Thu Mar 25, 2010 5:52 pm

Version 1.0.

I have an error log:

Mon Mar 22 16:26:48 2010 \\ALLEKTO: Unrecognized fatal exception
Mon Mar 22 16:30:32 2010 \\ALLEKTO: Unrecognized fatal exception
Mon Mar 22 16:40:09 2010 \\ALLEKTO: Error reading E1AN9C4HIN1.yak, line 13
Mon Mar 22 17:00:52 2010 \\ALLEKTO: Error reading MA2HALOPENDOOR.anm, line 20
Mon Mar 22 18:08:48 2010 \\ALLEKTO: Error reading E0VJ5M39291.yak, line 12
Mon Mar 22 19:37:57 2010 \\ALLEKTO: Unrecognized fatal exception


And a crash log:


--------------------------------------------------

Gabriel Knight 3 v1.0.000 (Release)

-- Exception Fault \\ALLEKTO\Casey --

Time: Mon Mar 22 16:26:48 2010
Code: C0000095 (Integer overflow)

-- Current Address --

Physical address: 10008B3F
Module base address: 10000000
Module name: E:\Sierra\GK3\binkw32.dll
Section: 1 (.text)
Offset: 00007B3F

-- Registers --

eax:002760E0 ebx:0013FCCC ecx:00000001 edx:00000001
esi:02850060 edi:0013FD44
cs:eip:001B:10008B3F
ss:esp:0023:0013FCA0 ebp:0013FCB0
ds:0023 es:0023 fs:003B gs:0000
Flags:00010A03

-- Call Stack --

Address Frame Current Instruction
10008B3F 0013FCB0 BinkGetSummary + EF (E:\Sierra\GK3\binkw32.dll)
00591F6D 0013FD4C [err 487] 0001:00190F6D (E:\Sierra\GK3\GK3.exe)
0059195D 0013FD60 [err 487] 0001:0019095D (E:\Sierra\GK3\GK3.exe)
004D8689 0013FD94 [err 487] 0001:000D7689 (E:\Sierra\GK3\GK3.exe)
0054AE97 0013FDAC [err 487] 0001:00149E97 (E:\Sierra\GK3\GK3.exe)
0054ADD8 0013FDC4 [err 487] 0001:00149DD8 (E:\Sierra\GK3\GK3.exe)
005497B7 0013FDE0 [err 487] 0001:001487B7 (E:\Sierra\GK3\GK3.exe)
0053DE56 0013FE00 [err 487] 0001:0013CE56 (E:\Sierra\GK3\GK3.exe)
0053DD82 0013FE1C [err 487] 0001:0013CD82 (E:\Sierra\GK3\GK3.exe)
005335F4 0013FE4C [err 487] 0001:001325F4 (E:\Sierra\GK3\GK3.exe)
00533641 0013FE60 [err 487] 0001:00132641 (E:\Sierra\GK3\GK3.exe)
00498663 0013FE94 [err 487] 0001:00097663 (E:\Sierra\GK3\GK3.exe)
00532FB2 0013FF34 [err 487] 0001:00131FB2 (E:\Sierra\GK3\GK3.exe)
005C4C6B 0013FFC0 [err 487] 0001:001C3C6B (E:\Sierra\GK3\GK3.exe)
7C817077 0013FFF0 RegisterWaitForInputIdle + 49 (C:\WINDOWS\system32\kernel32.dll)


-- Executable Journal --

[Last Save Game Journal]

<No recorded journal data>

[Last Load Game Journal]

Name: .\Save Games\save0005.gk3
Executable Build: 143
Executable Mode: Production
Timestamp: 03/20/2010 21:17:41
Warnings Encountered: 0
Final Success: 1


--------------------------------------------------

Gabriel Knight 3 v1.0.000 (Release)

-- Exception Fault \\ALLEKTO\Casey --

Time: Mon Mar 22 16:30:32 2010
Code: C0000095 (Integer overflow)

-- Current Address --

Physical address: 10008B3F
Module base address: 10000000
Module name: E:\Sierra\GK3\binkw32.dll
Section: 1 (.text)
Offset: 00007B3F

-- Registers --

eax:002760E0 ebx:0013FCCC ecx:00000001 edx:00000001
esi:02B40060 edi:0013FD44
cs:eip:001B:10008B3F
ss:esp:0023:0013FCA0 ebp:0013FCB0
ds:0023 es:0023 fs:003B gs:0000
Flags:00010A03

-- Call Stack --

Address Frame Current Instruction
10008B3F 0013FCB0 BinkGetSummary + EF (E:\Sierra\GK3\binkw32.dll)
00591F6D 0013FD4C [err 487] 0001:00190F6D (E:\Sierra\GK3\GK3.exe)
0059195D 0013FD60 [err 487] 0001:0019095D (E:\Sierra\GK3\GK3.exe)
004D8689 0013FD94 [err 487] 0001:000D7689 (E:\Sierra\GK3\GK3.exe)
0054AE97 0013FDAC [err 487] 0001:00149E97 (E:\Sierra\GK3\GK3.exe)
0054ADD8 0013FDC4 [err 487] 0001:00149DD8 (E:\Sierra\GK3\GK3.exe)
005497B7 0013FDE0 [err 487] 0001:001487B7 (E:\Sierra\GK3\GK3.exe)
0053DE56 0013FE00 [err 487] 0001:0013CE56 (E:\Sierra\GK3\GK3.exe)
0053DD82 0013FE1C [err 487] 0001:0013CD82 (E:\Sierra\GK3\GK3.exe)
005335F4 0013FE4C [err 487] 0001:001325F4 (E:\Sierra\GK3\GK3.exe)
00533641 0013FE60 [err 487] 0001:00132641 (E:\Sierra\GK3\GK3.exe)
00498663 0013FE94 [err 487] 0001:00097663 (E:\Sierra\GK3\GK3.exe)
00532FB2 0013FF34 [err 487] 0001:00131FB2 (E:\Sierra\GK3\GK3.exe)
005C4C6B 0013FFC0 [err 487] 0001:001C3C6B (E:\Sierra\GK3\GK3.exe)
7C817077 0013FFF0 RegisterWaitForInputIdle + 49 (C:\WINDOWS\system32\kernel32.dll)


-- Executable Journal --

[Last Save Game Journal]

<No recorded journal data>

[Last Load Game Journal]

Name: .\Save Games\save0005.gk3
Executable Build: 143
Executable Mode: Production
Timestamp: 03/20/2010 21:17:41
Warnings Encountered: 0
Final Success: 1


--------------------------------------------------

Gabriel Knight 3 v1.0.000 (Release)

-- Exception Fault \\ALLEKTO\Casey --

Time: Mon Mar 22 19:37:57 2010
Code: C0000095 (Integer overflow)

-- Current Address --

Physical address: 10008B3F
Module base address: 10000000
Module name: E:\Sierra\GK3\binkw32.dll
Section: 1 (.text)
Offset: 00007B3F

-- Registers --

eax:88CD9E00 ebx:0013FCCC ecx:00000001 edx:00000001
esi:04920060 edi:0013FD44
cs:eip:001B:10008B3F
ss:esp:0023:0013FCA0 ebp:0013FCB0
ds:0023 es:0023 fs:003B gs:0000
Flags:00010A03

-- Call Stack --

Address Frame Current Instruction
10008B3F 0013FCB0 BinkGetSummary + EF (E:\Sierra\GK3\binkw32.dll)
00591F6D 0013FD4C [err 487] 0001:00190F6D (E:\Sierra\GK3\GK3.exe)
0059195D 0013FD60 [err 487] 0001:0019095D (E:\Sierra\GK3\GK3.exe)
004D8689 0013FD94 [err 487] 0001:000D7689 (E:\Sierra\GK3\GK3.exe)
0054AE97 0013FDAC [err 487] 0001:00149E97 (E:\Sierra\GK3\GK3.exe)
0054ADD8 0013FDC4 [err 487] 0001:00149DD8 (E:\Sierra\GK3\GK3.exe)
005497B7 0013FDE0 [err 487] 0001:001487B7 (E:\Sierra\GK3\GK3.exe)
0053DE56 0013FE00 [err 487] 0001:0013CE56 (E:\Sierra\GK3\GK3.exe)
0053DD82 0013FE1C [err 487] 0001:0013CD82 (E:\Sierra\GK3\GK3.exe)
005335F4 0013FE4C [err 487] 0001:001325F4 (E:\Sierra\GK3\GK3.exe)
00533641 0013FE60 [err 487] 0001:00132641 (E:\Sierra\GK3\GK3.exe)
00498663 0013FE94 [err 487] 0001:00097663 (E:\Sierra\GK3\GK3.exe)
00532FB2 0013FF34 [err 487] 0001:00131FB2 (E:\Sierra\GK3\GK3.exe)
005C4C6B 0013FFC0 [err 487] 0001:001C3C6B (E:\Sierra\GK3\GK3.exe)
7C817077 0013FFF0 RegisterWaitForInputIdle + 49 (C:\WINDOWS\system32\kernel32.dll)


-- Executable Journal --

[Last Save Game Journal]

Name: .\Save Games\save0004.gk3
Executable Build: 143
Executable Mode: Production
Timestamp: 00/00/0000 00:00:00
Warnings Encountered: 0
Final Success: 1

[Last Load Game Journal]

Name: .\Save Games\save0004.gk3
Executable Build: 143
Executable Mode: Production
Timestamp: 03/22/2010 19:18:04
Warnings Encountered: 0
Final Success: 1

Dunno if that'll help.

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Re: GK3 installer issue

Post by Collector » Thu Mar 25, 2010 6:16 pm

This is getting beyond what I am likely to be able do anything about. It had occurred that you might have a problem with the bink codec, so I had experimented with replacing the binkw32.dll from the game with another one that was newer, but this just made the game crash whenever playing a cutscene. One last thing that you might try -- search your Windows\System32 directory and move or rename binkw32.dll if it exists. It might be an incompatible version that is being used instead of the one in the game's folder, even though normally that one should take precedence over the one in the System32 folder.
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Re: GK3 installer issue

Post by Tinuviel » Fri Mar 26, 2010 1:23 pm

It doesn't exist.

Like I said, I finished the game by just skipping the areas where I got the error. It's not ideal, but it suffices.

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Re: GK3 installer issue

Post by Bersaglio » Sun May 30, 2010 5:26 pm

Have exactly same problem with almost all .bik videos on CD2/CD3 (Day-2/Day-3). Only skipping videos by pressing Escape key works... :( Really :(
Have XP SP3 w/all latest updates, mpeg2dmx.ax doesn't exist in my system

Logs
Gabriel Knight 3 v1.0.000 (Release)

-- Exception Fault \\XXX\Xxx --

Time: Sun May 30 23:13:36 2010
Code: C0000095 (Integer overflow)

-- Current Address --

Physical address: 10008B3F
Module base address: 10000000
Module name: C:\SIERRA\GK3\binkw32.dll
Section: 1 (.text)
Offset: 00007B3F

-- Registers --

eax:002DE8C0 ebx:0013FCCC ecx:00000001 edx:00000001
esi:0F1E0060 edi:0013FD44
cs:eip:001B:10008B3F
ss:esp:0023:0013FCA0 ebp:0013FCB0
ds:0023 es:0023 fs:003B gs:0000
Flags:00010A03

-- Call Stack --

Address Frame Current Instruction
10008B3F 0013FCB0 BinkGetSummary + EF (C:\SIERRA\GK3\binkw32.dll)
00591F6D 0013FD4C [err 487] 0001:00190F6D (C:\SIERRA\GK3\GK3.exe)
0059195D 0013FD60 [err 487] 0001:0019095D (C:\SIERRA\GK3\GK3.exe)
004D8689 0013FD94 [err 487] 0001:000D7689 (C:\SIERRA\GK3\GK3.exe)
0054AE97 0013FDAC [err 487] 0001:00149E97 (C:\SIERRA\GK3\GK3.exe)
0054ADD8 0013FDC4 [err 487] 0001:00149DD8 (C:\SIERRA\GK3\GK3.exe)
005497B7 0013FDE0 [err 487] 0001:001487B7 (C:\SIERRA\GK3\GK3.exe)
0053DE56 0013FE00 [err 487] 0001:0013CE56 (C:\SIERRA\GK3\GK3.exe)
0053DD82 0013FE1C [err 487] 0001:0013CD82 (C:\SIERRA\GK3\GK3.exe)
005335F4 0013FE4C [err 487] 0001:001325F4 (C:\SIERRA\GK3\GK3.exe)
00533641 0013FE60 [err 487] 0001:00132641 (C:\SIERRA\GK3\GK3.exe)
00498663 0013FE94 [err 487] 0001:00097663 (C:\SIERRA\GK3\GK3.exe)
00532FB2 0013FF34 [err 487] 0001:00131FB2 (C:\SIERRA\GK3\GK3.exe)
005C4C6B 0013FFC0 [err 487] 0001:001C3C6B (C:\SIERRA\GK3\GK3.exe)
7C817077 0013FFF0 RegisterWaitForInputIdle + 49 (C:\WINDOWS\system32\kernel32.dll)

Gabriel Knight 3 v1.0.000 (Release)

-- Exception Fault \\XXX\Xxx --

Time: Mon May 31 01:05:13 2010
Code: C0000095 (Integer overflow)

-- Current Address --

Physical address: 10008B3F
Module base address: 10000000
Module name: C:\SIERRA\GK3\binkw32.dll
Section: 1 (.text)
Offset: 00007B3F

-- Registers --

eax:002DE8C0 ebx:0013FCCC ecx:00000001 edx:00000001
esi:03A50060 edi:0013FD44
cs:eip:001B:10008B3F
ss:esp:0023:0013FCA0 ebp:0013FCB0
ds:0023 es:0023 fs:003B gs:0000
Flags:00010A03

-- Call Stack --

Address Frame Current Instruction
10008B3F 0013FCB0 BinkGetSummary + EF (C:\SIERRA\GK3\binkw32.dll)
00591F6D 0013FD4C [err 487] 0001:00190F6D (C:\SIERRA\GK3\GK3.exe)
0059195D 0013FD60 [err 487] 0001:0019095D (C:\SIERRA\GK3\GK3.exe)
004D8689 0013FD94 [err 487] 0001:000D7689 (C:\SIERRA\GK3\GK3.exe)
0054AE97 0013FDAC [err 487] 0001:00149E97 (C:\SIERRA\GK3\GK3.exe)
0054ADD8 0013FDC4 [err 487] 0001:00149DD8 (C:\SIERRA\GK3\GK3.exe)
005497B7 0013FDE0 [err 487] 0001:001487B7 (C:\SIERRA\GK3\GK3.exe)
0053DE56 0013FE00 [err 487] 0001:0013CE56 (C:\SIERRA\GK3\GK3.exe)
0053DD82 0013FE1C [err 487] 0001:0013CD82 (C:\SIERRA\GK3\GK3.exe)
005335F4 0013FE4C [err 487] 0001:001325F4 (C:\SIERRA\GK3\GK3.exe)
00533641 0013FE60 [err 487] 0001:00132641 (C:\SIERRA\GK3\GK3.exe)
00498663 0013FE94 [err 487] 0001:00097663 (C:\SIERRA\GK3\GK3.exe)
00532FB2 0013FF34 [err 487] 0001:00131FB2 (C:\SIERRA\GK3\GK3.exe)
005C4C6B 0013FFC0 [err 487] 0001:001C3C6B (C:\SIERRA\GK3\GK3.exe)
7C817077 0013FFF0 RegisterWaitForInputIdle + 49 (C:\WINDOWS\system32\kernel32.dll)

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Re: GK3 installer issue

Post by Collector » Sun May 30, 2010 8:04 pm

It appears to be a conflict with binkw32.dll and I suspect some other codec installed on your system. I have experimented with newer versions of the codec with GK3, but they crash the game on launch. Remember, the game is now over a decade old and it was several years ago when the the codec conflict was first noticed. The mpeg2dmx.ax codec isn't used much anymore, but several newer codecs have been introduced since.

You might try uninstalling any big codecs that you have installed. I have found that the K-Lite package covers most everything that I need, but have not had conflict troubles with it that way that I have with some of the other packages.
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Re: GK3 installer issue

Post by BBP » Thu Jul 15, 2010 3:17 pm

Oddly I have a similar issue with the GK3 BIK movies. I've re-copied most of the content, and it worked after that.
I'm sure it worked all perfectly fine up to the temple. Then I didn't play for a month, then I re-play (and discover you can walk from Homme Mort to Coume Sourde)...
(drum fill)
and the 2:5-10 PM film gives an unrecognized fatal error at exactly the same spot.
Copied that BIK file. It worked.
Comes at the 3:10AM-12PM movie. It gets stuck at the same point.

I've been wondering about this, because I also had such horrible trouble at Muppet Treasure Island. Do the files corrupt by themselves or something?
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Re: GK3 installer issue

Post by Collector » Thu Jul 15, 2010 3:56 pm

What order did you copy the files? I ask because there are some of the same files on each disc and there seems to issues with some of the copies.
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Re: GK3 installer issue

Post by Qbix » Thu Jul 15, 2010 3:58 pm

You could, if it happens again, rename the old file and compare it with the new file.
(take an md5sum for example) Then you would know if the file got corrupt somehow.

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Re: GK3 installer issue

Post by BBP » Fri Jul 16, 2010 3:06 am

QBix: that sounds like a great idea!

Collector: after using the installer, and the game jammed at Wilkes saying "Ive got some celebr...":
-I copied the 205PEND.BIK from Disk 2
-That didn't work
-I copied the entire content of Disk 2
-That worked
-Game got stuck at Grace saying "No but I" in 3:10-12 opening movie
-Copied the entire contents of disk 3
-Played without a hitch up to the Temple, haven't continued from there (the bridge is going to be a lot of trouble with the little laptop pad)
-Started playing Black Dahlia and Voyeur II, didn't look back for a while
-Sarted playing again
-Got stuck at Wilkes saying "I've got some celebr..."
-Copied the 205PEND.BIK file
-Continued immediately
-It worked
-GK3 gets stuck at Grace saying "No but I" in 3:10-12 opening movie
-Copied 310abeg.BIK file
-Waited a day with playing
-Didn't work
-Copied 310abeg.BIK file again
-Played immediately
-Worked, played up to after inspecting Wilkes's room in 3:10-12.
That was yesterday. I made a new savegame after the point I left off, so I'll check if it has the same problem again. Or maybe it's just a matter of luck if it works yes or no.
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Re: GK3 installer issue

Post by Collector » Fri Jul 16, 2010 4:16 am

Of course if files keep getting overwritten we don't know if what got fixed earlier gets broken again. We would need to be more methodical and keep track of what gets over written and check if things get rebroken. Kind of a pain to do it right, so I'll not expect you to go through all of that trouble. It might be that the only way to truly fix it would be to rename each of the files so nothing gets rewritten and hack the game to get it to look for the new names for its resources. That would be beyond my abilities.
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Re: GK3 installer issue

Post by BBP » Sun Jul 18, 2010 6:18 am

Just had another hick-up, at another spot I've had a hick-up before (with Montreaux in the wine cellar).
Checked both a fresh day3-1.BIK and the supposedly corrupt file with md5sum. The code is exactly the same.
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Re: GK3 installer issue

Post by Tinuviel » Thu Oct 28, 2010 3:58 pm

Out of curiosity, I noticed you are working on an experimental installer for GK3 -- is that to address some of these problems we've mentioned here?

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Re: GK3 installer issue

Post by Collector » Thu Oct 28, 2010 4:31 pm

I haven't done anything with the GK3 installer for sometime, now.
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