King's Quest VII 1.4 Version

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Re: King's Quest VII 1.4 Version

Postby Collector » Wed Jul 01, 2015 1:20 pm

I'll try setting up a new 3x install tonight to see if I can duplicate your error.

I did, however discover a quirk with this game in Win3x in DOSBox. I was getting DOS error 21, but I was able to solve it with dynamic core and pentium_slow.
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001

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Re: King's Quest VII 1.4 Version

Postby Qbix » Wed Jul 01, 2015 3:02 pm

what is your mount point ?
The windows\windows path can be right, but is messy nonetheless.
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Re: King's Quest VII 1.4 Version

Postby pppp » Wed Jul 01, 2015 3:45 pm

OK So I tried a different laptop and this time everything went well. I ran into that error Collector found, but like he said, it's fixable by changing cpu options on DOSBox.

I have no idea why since I did nothing different. Well thanks for the advice guys.

As for Qbix's question, actually my path is the following: D:\Windows 3.1(This is the folder where I had all my Win3.1 files to start installation)\WINDOWS\"Insert various files folders like SB16 etc. here"

So Is it a path problem?

I did insert a few specific path instructions on dosbox.conf's auto section like the VOGONS guide Collector pointed me to yesterday, but it doesn't seem to do anything.
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Re: King's Quest VII 1.4 Version

Postby Collector » Wed Jul 01, 2015 4:31 pm

Out of curiosity what happens if you copy your working 3.1 folder (with the Win32s already installed) back to your first laptop. Does the game start up?
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