Design A Sierra Game.

Just like the title says. Fun little forum related games and threads. Come in here and have some fun!
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Rath Darkblade
The Cute One
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Re: Design A Sierra Game.

Post by Rath Darkblade » Sat Apr 20, 2019 11:01 pm

Use: complete the sheet of music (using your knowledge of the "Duelling Banjos" theme). Give the sheet to a bard. He is so overwhelmed with gratitude that he gives you his latest song.

Inventory: bard's song, which begins with comparing a lady to a day in summer.

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Tawmis
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Re: Design A Sierra Game.

Post by Tawmis » Sun Apr 21, 2019 3:37 am

Use: Give the sheet music to the band BLIND GUARDIAN who goes on to make a song called The Bard's Song.

Inventory: Concert Tickets.

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notbobsmith
Sierra Veteran
Posts: 467
Joined: Sun Mar 09, 2014 4:02 pm
Location: Massachusetts
Gender: Male

Re: Design A Sierra Game.

Post by notbobsmith » Sun Apr 28, 2019 9:37 pm

Use: You scalp the concert tickets in exchange for a gold pocket watch.

Inventory: Gold pocket watch.

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Tawmis
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Re: Design A Sierra Game.

Post by Tawmis » Sun Apr 28, 2019 10:34 pm

Use: Gold Pocket Watch to turn back time.

Inventory: Finding yourself in the Roaring 20's.

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Semi-Happy Partygoer
Sierra Obsessed
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Joined: Sun Jun 25, 2017 11:44 pm
Location: Sydney
Gender: Male

Re: Design A Sierra Game.

Post by Semi-Happy Partygoer » Wed May 01, 2019 10:08 pm

Use: Visit Leyendecker Musem to obtain Loch Ness Monster DNA from alcohol vat.

Inventory: DNA
"It is better to know some of the questions than all of the answers" - James Thurber

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Tawmis
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Re: Design A Sierra Game.

Post by Tawmis » Thu May 02, 2019 12:32 am

Use: Loch Ness Monster DNA to create "Nessy" - a female Loch Ness Monster that grows up instantly (the magic of games!) - and gives you a Loch Ness Monster Egg.

Inventory: Loch Ness Monster Egg.

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Semi-Happy Partygoer
Sierra Obsessed
Posts: 232
Joined: Sun Jun 25, 2017 11:44 pm
Location: Sydney
Gender: Male

Re: Design A Sierra Game.

Post by Semi-Happy Partygoer » Mon May 13, 2019 6:19 am

Use: Egg is taken to magic swamp and hatched, in order for the hatchling to save the swamp from an infestation of Battletoads.

Inventory: Swamp Water.
"It is better to know some of the questions than all of the answers" - James Thurber

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Tawmis
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Re: Design A Sierra Game.

Post by Tawmis » Mon May 13, 2019 12:54 pm

Use: Swamp Water to take to the Simmering Swamp and make it into Swamp Ooze

Inventory: Swamp Ooze

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notbobsmith
Sierra Veteran
Posts: 467
Joined: Sun Mar 09, 2014 4:02 pm
Location: Massachusetts
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Re: Design A Sierra Game.

Post by notbobsmith » Mon May 20, 2019 9:41 pm

Use: The swamp ooze is used to make an herbal tea.

Inventory: Herbal tea

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Tawmis
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Re: Design A Sierra Game.

Post by Tawmis » Tue May 21, 2019 1:13 am

Use: Herbal Tea, to replace the letter "T" in the Children's Alphabet.

Inventory: Report Card with "A+"

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Semi-Happy Partygoer
Sierra Obsessed
Posts: 232
Joined: Sun Jun 25, 2017 11:44 pm
Location: Sydney
Gender: Male

Re: Design A Sierra Game.

Post by Semi-Happy Partygoer » Sun May 26, 2019 11:17 am

Use: Report card given to flunking student, in order to get his mom off his back and allow him to play video games again.

Inventory: Mom's grocery list.
"It is better to know some of the questions than all of the answers" - James Thurber

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Tawmis
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Re: Design A Sierra Game.

Post by Tawmis » Sun May 26, 2019 12:22 pm

Use: Other side of Mom's grocery list has a Secret Code!

Inventory: Mysterious box found in locker after figuring out the code!

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