Looking for GK3 Script Help

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Looking for GK3 Script Help

Postby BBP » Thu Aug 12, 2010 4:20 am

Hey all,
I posted this on GK4campaign too, but thought I'd better expose it here too, to give it more traffic.
For the past few weeks I've been re-building the GK3 script out of the game's .YAK files (which contain subtitles, matching audio file name, additional soundtracks and lip-sync). I've read every single one of the 7000+ files and copied the contents, and ordened them in script form.

There are still a lot of lines I don't recognize, and of which I'm not sure if they're in the game or not. To an extent I can try out all of them myself but there's just too much data.

If you'd like to get a peep at what I've been working on, and would like to give a hand, please download either the ODT- or the DOC file I've created! You can find them on my ADrive account.
ODT script location:
http://www.adrive.com/public/01114cf59cc266821137f5c533926ddb3a01ddf46e2512f6d60207afee0260b9.html
DOC script location:
http://www.adrive.com/public/d9cc106c61f2b1fc8ac8cd23b86461af2aafee5a2a450689ec9eaa78511750af.html

Feel free to forward this information to any other GK3 player, or to post it on other forums!

Please note that these documents will be removed from ADrive automatically in two weeks time.
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GK3 Script

Postby BBP » Mon Oct 25, 2010 3:10 am

It may still be the indefinite version since I only have the Sierra Originals version, but here is it: my pride and joy: The Reconstructed Gabriel Knight Script!
Attachments
gk3docscript.zip
The .DOC version
(278.39 KiB) Downloaded 129 times
gk3odtscript.zip
The .ODT version
(273.74 KiB) Downloaded 100 times
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Re: Looking for GK3 Script Help

Postby JasefWisener » Mon Oct 25, 2010 2:20 pm

That's actually really cool! I'm sure there will be a ton of uses for it.
"All I ask of you is one thing: please don't be cynical...it doesn't lead anywhere. Nobody in life gets exactly what they thought they were going to get. But if you work really hard and you're kind, amazing things will happen." - Conan O'Brien
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Re: Looking for GK3 Script Help

Postby BBP » Wed Oct 27, 2010 6:55 am

JasefWisener wrote:That's actually really cool! I'm sure there will be a ton of uses for it.


waxlips.jpg
waxlips.jpg (7.02 KiB) Viewed 1874 times


-Hey Sir, try our wax lips! It's the candy of a thousand uses!
-LIke what?
-One: a humorous substitute for your own lips!
-Hmmm... Keep going.
-Two... ehm... OOh I'm needed in the basement!

(I'm sorry. Couldn't resist.)
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Re: Looking for GK3 Script Help

Postby Tawmis » Wed Oct 27, 2010 10:01 am

Egads, I need to remember to look at these when I am at home.
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Re: Looking for GK3 Script Help

Postby BBP » Sun Nov 14, 2010 9:58 am

I'm SO happy now with this backup...
But I did lose ALL my work on Sins of the Fathers... :( I thought I'd backed it up...
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Re: Looking for GK3 Script Help

Postby BBP » Sun Nov 21, 2010 10:42 am

I re-built my script of Sins Of The Fathers and it is now better than ever! :D
Backed it up too!

So, if anyone's interested, I have it in both .doc and .odt versions, it's free, 255 pages long and a lot of fun!
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Re: Looking for GK3 Script Help

Postby Collector » Sun Nov 21, 2010 12:02 pm

Same link as above?
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Re: Looking for GK3 Script Help

Postby BBP » Sun Nov 21, 2010 1:59 pm

Nope. Those links don't work anymore; those files are removed from their space after two weeks.
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Re: Looking for GK3 Script Help

Postby Collector » Sun Nov 21, 2010 11:40 pm

Why don't you upload it as an attachment in this thread? It would back it up for you as well as give others here access to it. If you ever wanted to withdraw it, all you would need to do is PM one of the team here to do it for you, once the editing time has expired.
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Re: Looking for GK3 Script Help

Postby BBP » Mon Nov 22, 2010 4:56 am

Yes indeed, here we are...
(St Alphonso's Pancake Breakfast)
Attachments
sinsofthefathersdoc.zip
DOC file
(234.66 KiB) Downloaded 115 times
sinsofthefathersodt.zip
ODT file
(232.2 KiB) Downloaded 103 times
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Re: Looking for GK3 Script Help

Postby BBP » Mon Oct 24, 2011 4:09 am

A very lovely lady at the Tim Curry forum I frequent gave me her US issue of GK3. Naturally I couldn't resist digging through it. Haven't played it yet, thought I'd wait for the community playthrough. But I have dug through the data already.

Unsurprisingly, the barns are not different at all. Surprisingly this does mean I couldn't find any file related to the one thing I know is on the US version but not the European one: the bookstore easter egg "Is that guy famous or something?".

First I extracted all the US YAK files and browsed through them again. Besides additional content of one YAK that isn't particularly interesting, I found nothing new in the 7300+ files.
Then I found the log, which is called LISTOFFILES.txt. Checked if every single file was in the script. Some 18 weren't. Double-checked those and found a number of double audio files which I've added to the list. In total I found 2 completely new lines. Both turn out to have been on the UK release as well; I probably missed those the first two times I checked the files this way.

At any rate I only found two new lines. One is probably in the game, but I haven't tried it too often yet: Gabe saying "I go get the shovel" at Orange Rock. If you want to complete your document, place this in the Orange Rock section at 3:3-6PM:
A1MJFH1O.S01
GABE,I'll go get the shovel.

The second file is more interesting and hints that, indeed, the artifact photo was possibly part of a minor puzzle. The object (5th and 6th) number is 0F, while the artifact photo object number is F6. Object numbers correspond throughout the script: the desk in Emilio's room has the same number as the desk in Buchelli's room etc. There's only one other object by the number 0F: an unidentified drawer. 44 means look. A10 means it's in the inventory. Hmmmm...
A10Q0F44.OQ1
GRACE, I don't know about Dr Wen's seed idea, but this artifact looks suspiciously vampiric. Could the vampires be Egyptian in origin?

There's not really any news about the 6 Mysterious Binks That Aren't Really Binks. I've attempted various sneaky methods from extracting to renaming to uploading to Youtube hoping that decoder works (it has worked before), but no dice. I'll keep you posted if I find anything, and if you have any idea how to see what's in them, let me know!
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Re: Looking for GK3 Script Help

Postby BBP » Sat Jun 09, 2012 8:33 am

In order to get my script complete (bookstore line and the six unused bik files) I scoured the Internet trying to find an original US version of Gabriel Knight 3. I finally found one and have only just installed it.

And now I cannot find the bookstore line. Where and when does Gabriel find his own book in the bookstore?
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Re: Looking for GK3 Script Help

Postby AndreaDraco » Sat Jun 09, 2012 8:59 am

Wasn't in the very first time block? O_o
Talk to coffee? Even Gabriel isn't that addicted!
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Re: Looking for GK3 Script Help

Postby Spikey » Thu Oct 25, 2012 3:59 am

The "I go get the shovel" line;

Spoilers ahead (for a 13 year old game lol);
If Grace doesn't dig up the manuscript, she will tell Gabriel where it's buried so he can dig it up later
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