The D&D Corner

Just like the title says. Fun little forum related games and threads. Come in here and have some fun!
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Rath Darkblade
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Re: The D&D Corner

Post by Rath Darkblade » Wed May 20, 2020 3:38 am

Tawmis wrote:
Tue May 19, 2020 7:01 pm
Yeah, 3.0/3.5 still had some restrictions from 2e.
In 2e, Paladins had to be what became known as "Lawful Stupid."
Ah, yes. The kind of 1st-level Paladin who will charge into battle against 10,000 goblins or something equally ridiculous, yelling something like "My goddess and I shalt smite thee, evil ... things!!!" :P

Of course, 20 minutes later, the goblins will be making Paladin-kebab and saying things like "What was his problem?"

"Don't ask silly questions, Bob. He was a Paladin, he was obliged to be stupid. Pass the ketchup." :P
Tawmis wrote:
Tue May 19, 2020 7:01 pm
For example, if a god/goddess can "anoint" a Holy Warrior (Paladin) to represent them in battle, why wouldn't an evil or even neutral deity do the same?
If an evil deity needed an Unholy Warrior, isn't that what the Blackguard class is for? :)

I'm not sure how a neutral deity would have a Holy -- er, Unholy -- er, Doesn't-Care-Warrior, though. ;) :P

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Tawmis
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Re: The D&D Corner

Post by Tawmis » Wed May 20, 2020 11:59 am

Rath Darkblade wrote:
Wed May 20, 2020 3:38 am
Tawmis wrote:
Tue May 19, 2020 7:01 pm
For example, if a god/goddess can "anoint" a Holy Warrior (Paladin) to represent them in battle, why wouldn't an evil or even neutral deity do the same?
If an evil deity needed an Unholy Warrior, isn't that what the Blackguard class is for? :)
I'm not sure how a neutral deity would have a Holy -- er, Unholy -- er, Doesn't-Care-Warrior, though. ;) :P
As you can see - the site you linked for "Blackguard" is a Homebrew. Meaning someone like me and you made it.
There is no "official" Blackguard in 5e.

Why wouldn't an evil deity have an unholy Paladin?

Asmodeus might have an unholy Paladin on the Prime Material Plane to be the leader of the Cults he has. Bane might have Paladins representing him, to keep his tyranny in place in the Prime Material Plane. And Tiamat might have Paladins assigned to ride upon her most trusted dragons. Lolth might appoint Paladins to help lead raids on the surface world to grab slaves to use and experiment on.

Essentially, why wouldn't you - as a deity - want someone, in heavy armor who is good with swords and shields - and also has (dark) magic to command?

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Re: The D&D Corner

Post by Rath Darkblade » Thu May 21, 2020 5:22 am

Hmm. I thought the whole point of Paladins was that they served "good" deities. If a Paladin serves evil or neutral deities, shouldn't he/she at least have different powers (not to mention be called something different?)

Also, I thought the Blackguard class was official as late as 3.5e?

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Re: The D&D Corner

Post by Tawmis » Thu May 21, 2020 8:11 pm

Rath Darkblade wrote:
Thu May 21, 2020 5:22 am
Hmm. I thought the whole point of Paladins was that they served "good" deities. If a Paladin serves evil or neutral deities, shouldn't he/she at least have different powers (not to mention be called something different?)
Also, I thought the Blackguard class was official as late as 3.5e?
The "serving good deities" is old style thinking. ;)
And why would a Paladin (as a class) be called anything because they serve a specific alignment?
A Cleric who follows the Goddess of Life is called a Cleric; just like a Cleric who follows Lolth is called a Cleric.
And previous editions of D&D don't always carry over into the next edition.
For example, 2nd Edition had Cavaliers and Acrobats as one of the bonus classes (in Unearthed Arcana, I believe it was).
But Cavaliers eventually got shuffled under Fighter/Warrior skills and Acrobats got shuffled under Rogues.

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Re: The D&D Corner

Post by Tawmis » Thu May 21, 2020 8:12 pm

I am really enjoying my work D&D campaign more and more - as the party is invested in the current adventure! They're all very excited!
I didn't record this Tuesday's session which was a bummer, because I had fun voicing Pren Flintrock (who the party rescues - spoilers!)

http://tawmis.com/kneurth/adventure-not ... nturers-18

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Re: The D&D Corner

Post by Rath Darkblade » Fri May 22, 2020 9:01 am

Tawmis wrote:
Thu May 21, 2020 8:11 pm
Rath Darkblade wrote:
Thu May 21, 2020 5:22 am
Hmm. I thought the whole point of Paladins was that they served "good" deities. If a Paladin serves evil or neutral deities, shouldn't he/she at least have different powers (not to mention be called something different?)
Also, I thought the Blackguard class was official as late as 3.5e?
The "serving good deities" is old style thinking. ;)
And why would a Paladin (as a class) be called anything because they serve a specific alignment?
A Cleric who follows the Goddess of Life is called a Cleric; just like a Cleric who follows Lolth is called a Cleric.
And previous editions of D&D don't always carry over into the next edition.
For example, 2nd Edition had Cavaliers and Acrobats as one of the bonus classes (in Unearthed Arcana, I believe it was).
But Cavaliers eventually got shuffled under Fighter/Warrior skills and Acrobats got shuffled under Rogues.
Because the word "Paladin", historically, refers to any of the twelve peers of Charlemagne's court. They are comparable to the Knights of the Round Table in the romances of King Arthur. (Alternately, the word "Paladin" refers to a knight renowned for heroism and chivalry).

So a Paladin that renounced all that and became eeevil is no longer a Paladin. (In bygone eras, he would be renounced: "BOO HISS! TRAITOR!" :x etc.) ;)

Well, I suppose that the reverse could also be true. If a Paladin of Lolth didn't do evil things, but went around doing good ... what would Lolth say? ;)
Tawmis wrote:
Thu May 21, 2020 8:12 pm
I am really enjoying my work D&D campaign more and more - as the party is invested in the current adventure! They're all very excited!
I didn't record this Tuesday's session which was a bummer, because I had fun voicing Pren Flintrock (who the party rescues - spoilers!)

http://tawmis.com/kneurth/adventure-not ... nturers-18
The Myconoid village reminds me of Morrowind, as well as Tel Mithryn in Skyrim. ;) The Elder Scrolls mushrooms don't attack, though. But other things do. ;)

I especially like this:
...Krunt speaks of how the Aasimar (Ragnaroc) who was so heroic that he found the battle boring, so he went to sleep in the middle of it.
:lol:

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Re: The D&D Corner

Post by Tawmis » Fri May 22, 2020 11:14 am

Rath Darkblade wrote:
Fri May 22, 2020 9:01 am
Because the word "Paladin", historically, refers to any of the twelve peers of Charlemagne's court. They are comparable to the Knights of the Round Table in the romances of King Arthur. (Alternately, the word "Paladin" refers to a knight renowned for heroism and chivalry).
Yes, but said "Paladins" of Charlemagne's court represented Christians.
So technically, every Paladin in D&D would be considered evil, due to following "pagan" gods, no?
So they're clearly just using the idea of "Paladin" in D&D to represent a "holy warrior" or a "warrior fighting for their deity."

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Re: The D&D Corner

Post by Tawmis » Fri May 22, 2020 3:06 pm

Because of our recent Medusa discussion in this thread, I thought you might enjoy this one shot Medusa adventure recently posted by one of the staff members of D&D Beyond.

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Re: The D&D Corner

Post by Rath Darkblade » Sat May 23, 2020 1:09 am

Nifty encounter. :D I rewrote the original Medusa adventure into something similar, but made it larger and longer.

Image

All right, I'll see myself out ... :roll:

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Re: The D&D Corner

Post by Tawmis » Sat May 23, 2020 1:23 am

The Medusa thing seems to keep coming up.
So someone bought my "Secrets Of Havenfall Manor" module and asked me about the sequel I clearly set up and mention (initially called "The Search for Jhade" but I renamed "Into the Shadow Vale").
https://www.dmsguild.com/product/291151 ... or_widgets

Ironically, it's 3 hags who abduct Jhade that the heroes are sent to rescue - by jumping through a portal.
They start in a swampy area, where they discover hags have corrupted the forest - so that even the fae are blood thirsty (introducing a new monster called Faeblood I created).
They learn this from... A Dryad, who has been cursed by the 3 hags to gaze upon others and turn them to stone. So not a Medusa, but a Medusa curse placed on the Dryad, due to their envy of her beauty and inability to corrupt her.
So she wears, funny we discussed it, bandages over her eyes to prevent turning others to stone. But many fell victim to her gaze on accident, so there's statues all around her wooden lodge.
Which, naturally, will put players on edge.

So it's lit the fire under my rump to finish the module now.

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Re: The D&D Corner

Post by Rath Darkblade » Sun May 24, 2020 1:01 am

Strike a light? ;) Good luck with the module, Tawm. Enjoy! It sounds like a fun adventure.

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