KQ - The Sierra Crossover Event!

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Tawmis
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KQ - The Sierra Crossover Event!

Post by Tawmis » Wed Jul 25, 2018 3:30 pm

The Sierra Crossover Event!

If you could do a crossover with KING'S QUEST and any other SIERRA game, which would would it be (and why)?

What about KING'S QUEST and a NON-Sierra game, which would it be (and why)?

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Re: KQ - The Sierra Crossover Event!

Post by Tawmis » Mon Jul 30, 2018 3:51 pm

I think the obvious choice, for a non Sierra game, would be King's Quest and Kyrandia mixing it up.

Malcolm comes along and teams up with Manahahananaha's distant cousin or whatever.

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Re: KQ - The Sierra Crossover Event!

Post by Semi-Happy Partygoer » Tue Jul 31, 2018 6:07 am

Tawmis wrote:
Mon Jul 30, 2018 3:51 pm
I think the obvious choice, for a non Sierra game, would be King's Quest and Kyrandia mixing it up.

Malcolm comes along and teams up with Manahahananaha's distant cousin or whatever.
:lol: Love this idea. Malcolm forms alliances with all the KQ villains and teaches them how to turn everyone to stone.

Since Kyrandia ultimately didn't take itself very seriously, a crossover could also poke fun at the different engine designs. In Kyrandia, you can't walk off every cliff or edge you come to like in KQ5. Have King Graham and Cedric marvel at the magical barriers that prevent one from falling, while Brandon and Zanthia just go falling off cliffs left, right and center. Alexander finally tells Brandon to stop griping about his sore feet and suck it up.

Rosella, meanwhile, is envious of Zanthia's ability to change costumes every level, and insists upon a wardrobe spell for herself.
While this is an interesting approach, it serves no practical purpose.

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Re: KQ - The Sierra Crossover Event!

Post by Collector » Tue Jul 31, 2018 12:51 pm

Semi-Happy Partygoer wrote:
Tue Jul 31, 2018 6:07 am
Malcolm forms alliances with all the KQ villains and teaches them how to turn everyone to stone.
Like in MoE.
01000010 01111001 01110100 01100101 00100000 01101101 01100101 00100001

Image

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Re: KQ - The Sierra Crossover Event!

Post by Semi-Happy Partygoer » Tue Jul 31, 2018 1:08 pm

Collector wrote:
Tue Jul 31, 2018 12:51 pm
Like in MoE.
It's been so long since I've tried that game, I'd forgotten all about that.
While this is an interesting approach, it serves no practical purpose.

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Re: KQ - The Sierra Crossover Event!

Post by Tawmis » Tue Jul 31, 2018 3:32 pm

Semi-Happy Partygoer wrote:
Tue Jul 31, 2018 1:08 pm
Collector wrote:
Tue Jul 31, 2018 12:51 pm
Like in MoE.
It's been so long since I've tried that game, I'd forgotten all about that.
OoOoOoooo. Working on that idea - we discover that Malcolm was the true (unrevealed) villain behind Mask of Eternity, and that somehow he had warped space/time and reality. So the characters from Kyrandia and Daventry have to team up and undo what Malcolm has done because it is jeopardizing reality - the end result - Malcolm is defeated and Mask of Eternity is retconned to actually no longer be canon, storywise! :lol:

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Re: KQ - The Sierra Crossover Event!

Post by Semi-Happy Partygoer » Wed Aug 29, 2018 6:40 am

Graham in Kyrandia.
kyragraham.png
While this is an interesting approach, it serves no practical purpose.

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Re: KQ - The Sierra Crossover Event!

Post by Tawmis » Fri Aug 31, 2018 12:51 pm

Semi-Happy Partygoer wrote:
Wed Aug 29, 2018 6:40 am
Graham in Kyrandia.

kyragraham.png
I laughed and laughed and laughed at the caption....! That alone, is amazing - but also - how well that fits in!

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